LaG1924
LaG1924
[ConfigUniverse.zip](https://github.com/LunaMultiplayer/LunaMultiplayer/files/7282845/ConfigUniverse.zip) [KSP.log](https://github.com/LunaMultiplayer/LunaMultiplayer/files/7282851/KSP.log) [Player.log](https://github.com/LunaMultiplayer/LunaMultiplayer/files/7282854/Player.log) ------------------------------------------------------------------------------ OS: Windows 10 x64 ------------------------------------------------------------------------------ KSPVersion: 1.12.2 ------------------------------------------------------------------------------ LMP version: 0.28.0 and nightly 0.29.0.533 ------------------------------------------------------------------------------ MODS: Visual client-side only. Disabling them does not help. ``` [x]...
I just captured few thousands of frames and Optick.exe stuck on "Generating summary".... Am I using Optick properly? Or it should collect only few dozens of frames?  UPD: In...
At least smooth lighting. Not per-block as now. Maybe shadows and more realistic light.
- Fix the situation with fuzzy connections between classes. - Ensure testability of the code. - Ability to implement platform-specific components.
I'm not a real front-end developer. Therefore, now it is terribly written under the hood (sometimes it also looks awful). Need help from someone who understands HTML/CSS (more precisely a...
There is minor problem with documentation for code. It's missing. Doxygen isn't looks good for html-documentation. Alternatives?
The current code style is inconsistent. That should be fixed. [ClangFormat](https://clang.llvm.org/docs/ClangFormat.html)? [Google C++ Style](https://google.github.io/styleguide/cppguide.html)? [Core Guidelines](https://github.com/isocpp/CppCoreGuidelines)?
Currently, overdrawing is main reason of low FPS. Occlusion culling should fix this. [Minecraft's algorithm](https://tomcc.github.io/2014/08/31/visibility-1.html) looks good.
There are two big tasks: - [ ] Improve section-parser to also parse biome-data - [ ] Use parsed biome-data to colorize grass according it's biome Color-palette is `assets/minecraft/textures/colormap/grass`