Kyrylo Kuzyk
Kyrylo Kuzyk
I developed a plugin that enables you to check the Google Play license with a few lines of code: https://forum.unity.com/threads/google-play-license-check-protect-your-game-from-piracy-and-hacking.1311378/
Same issue here. I upload my data to Saved Games, but after the app reinstall, the data is not there. I even tried to trigger Google Drive backup manually before...
I think I've figured out the cause of the issue, please see this bug report: https://github.com/playgameservices/play-games-plugin-for-unity/issues/3169 @userqt @kyubuns Please confirm your issue is connected to my bug report by launching...
@kyubuns Could you please also try the unfiltered adb log and check if there is anything that could indicate an internal error? `adb logcat`
Same issue for me. https://github.com/playgameservices/play-games-plugin-for-unity/issues/3167#issuecomment-1159644069
I think I've figured out the cause of the issue, please see this bug report: https://github.com/playgameservices/play-games-plugin-for-unity/issues/3169 @longshaowu @Ghigolus @kyubuns Please confirm your issue is connected to my bug report by...
I believe you have to call this API only from the main thread.
Several AR Foundation Remote plugin users also experience crashes on the M1 chip with similar symptoms.
My plugin now supports testing ARCore Cloud Anchors in the Unity Editor: https://assetstore.unity.com/packages/tools/utilities/ar-foundation-remote-2-0-201106
Hi, thanks for reporting the issue. Unfortunately, I couldn't reproduce it locally. I see the same result with both "correct" and "incorrect" versions. Would it be possible for you to...