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Anti Piracy support

Open luke161 opened this issue 7 years ago • 5 comments

Is there anyway to check for LICENSE_CHECK_FAILED and does the plugin support Google Play Games anti-piracy? From what I can tell it would just return as unsuccessful when authorising a user, but that doesn't let us distinguish between other reasons.

https://developers.google.com/games/services/android/antipiracy

Thanks!

luke161 avatar Feb 11 '17 16:02 luke161

+1 on this question/request.

Tanek81 avatar Aug 17 '17 22:08 Tanek81

Yeah, it's been more than a year and this quite important "game" feature is still not supported by the plugin :-(

Jacuos avatar Apr 20 '18 07:04 Jacuos

Bump - any movement on this ?

prodigga avatar Jan 21 '19 02:01 prodigga

It's 2022 and it's still not being implemented. I checked from the code and it seems like CommonStatusCodes.LicenseCheckFailed enum with error code 11 is not being catered. Instead, it returns the default SignInStatus.Failed when it gets the license check failed error code internally.

Any plan on adding this feature?

kuoliangkwong avatar Feb 10 '22 07:02 kuoliangkwong

I developed a plugin that enables you to check the Google Play license with a few lines of code: https://forum.unity.com/threads/google-play-license-check-protect-your-game-from-piracy-and-hacking.1311378/

KyryloKuzyk avatar Jul 20 '22 12:07 KyryloKuzyk