RockRaiders
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👨🏭 Clone of an awesome same named game
* [x] Refactored storage collection * [x] split mesh and testure loader * [x] texture loading from data * [x] colorpalette as ron file * [x] make map load from...
Ui map
closes #43 This PR will add a map of the cave. * [x] create a Map * [x] update the tiles in a system * [x] update rockraiders * [...
https://travis-ci.org/KuSpa/RockRaiders/jobs/478819875#L1313
when updating surrounded hovered tiles, the hoverhandler seems not to work as intended. Occurs when randomly hovering over tiles while a reveal process is active
statebound resources should be reset on state onstop to not have thousands of unsued resources Wrapping into options adds boilderplate for read and write access. not doing it seems wrong...