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remove single pixel images, use color palette

Open KuSpa opened this issue 6 years ago • 3 comments

KuSpa avatar Dec 01 '18 16:12 KuSpa

what do you think @karyon

KuSpa avatar Dec 11 '18 18:12 KuSpa

we can use loader.load_from_data( TextureData::color(COLOR), (), &storage, to add a single colored texture. this requires a split of the assetmanager, because the current implementation of assetmanager does not support hardcoded storages.

KuSpa avatar Dec 30 '18 16:12 KuSpa

since there is no batching at all, we will close this issue with the upcoming assetmanagerrefactoring

KuSpa avatar Jan 05 '19 15:01 KuSpa