Tomasz Chabora
Tomasz Chabora
**Which demo project is affected:** Dynamic TileMap layers **Description:** The dynamic TileMap layers demo added in #954 is pretty much obsolete now. The point was to show how to disable...
I noticed docs translation duplicates some strings from other translations, for example shortcut names: https://hosted.weblate.org/translate/godot-engine/godot-docs/en/?checksum=cd66429c697cfa72 https://hosted.weblate.org/translate/godot-engine/godot/en/?checksum=cd66429c697cfa72 They are the same thing, but exist in 2 translations and have to be...
Just proof of concept. https://github.com/user-attachments/assets/b2356310-269c-4098-af37-dbcac6906734
Fixes #109291 When testing this be sure to remove `.godot/exported` folder if you had tested the issue before.
Closes https://github.com/godotengine/godot-proposals/issues/13802 I ended up also doing some refactoring.
Part of #113024 Seems like we have 2 Version Control docks and EditorDock was already being used in that file 🤔 Which unfortunately means that both docks use the same...
Fixes #75617 This PR introduces a reverse UID cache, i.e. HashMap of path -> UID. It's only used at runtime. The downside is that it basically doubles memory usage of...