Tomasz Chabora
Tomasz Chabora
Shape menu can't be opened with gamepad. It appears for 1 frame and disappears. Using keyboard works fine. Might be unrelated though. EDIT: I think the menu option is accepted...
I use a random project with default ColorPicker on the scene. It's not project-specific. EDIT: Ok you need to disable `display/window/subwindows/embed_subwindows` project setting for the bug to happen. > I...
> And if yes, should I manually modify translations in all *.po files to include extra %s or is there another workflow for that? Translations are edited on Weblate. They...
This PR is already approved, so it's better to leave further changes for later if they are not necessary.
A very similar PR was merged in the meantime: #96776 (fixing the same issue in another place) You can use it as inspiration to simplify the code. You don't need...
What's the use-case for this method? The implementation is fine (though the method should return `TypedArray`), but there is no proposal.
Well, currently there is no way to get a scene root of another opened scene; you can only get the current scene. Adding a method that allows fetching other scenes...
`set_limit_rect()` and `get_limit_rect()` use `Rect2`, while the limits are `int` 🤦♂️ At least they are not exposed, so I can change it. Fixed.
> Allow selecting nodes inside limit rect in "Select Mode". With this it will be possible to select nodes (including camera itself) as expected and to move limit rect. But...
Well the problem is the same as mentioned. I'd need Camera2D editor to check for nodes under cursor, because it's handled by the 2D editor and other editors don't have...