Kité

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hmmm I see. I take that for the next tool then I guess :)

I think itself it´s true. But it would be heavily overkill for THIS tool. Since first of all, there is no other tool that opens and edits localsets. Secondly. Localset...

> A test is failing atm but I haven't checked which one. It was the build.ps1 failure :stare: I don´t know 100% what that means for THIS. But I guess...

A little addition.... I solved that problem temporarely by hex editing File 9. I just don´t know now, how to switch between animation.

I used toolbox for extraction and yuzu iirc. In the end I just switch between animations by deleting the header of file 9 and every animation with the animation header...

nope... even after months it doesn´t work. Which makes me sad. Since I really wanna have that one.