KitCat

Results 9 issues of KitCat

As per title, adding a new Scene Region Behavior that allows modifying how much distance is consumed when this scene region is being crossed would allow modelling different use cases,...

Some assets (like Voidborn) increase the characters momentum reset in certain situations. It would be nice to have a mechanism that allows defining this increase on the sheet, so that...

When editing an asset in the sidebar or a compendium, you cannot toggle on or off abilities, leaving you unable to create a new asset with the first ability enabled...

When clicking a move with the moves application open, the system will scroll to the relevant move and unfold it. However, when the moves app is closed, it will simply...

Similar issue as #1049, "changing" a stat to the same value as it currently is will flash a chat message that says "0 change has been made". This is pretty...

Progress tracks explicitly only allow marking progress, not removing it. The only way to unmark progress is by editing the progress item and using the function there. This does not...

The mark progress button should likely be disabled once the progress has reached maximum. https://github.com/user-attachments/assets/1a5bc6a4-540a-461d-a6c2-307934dd7890

When rolling with negative momentum, matching the action dice does not seem to cancel out the dice result. This is observed on FoundryVTT v12 and v13 alike. ![Image](https://github.com/user-attachments/assets/1deab4d9-dd08-4dc8-8a49-00e7d887ada7)

When using the zinc color scheme with a dark application theme, there's a rogue CSS rule that makes `a.active` elements unreadable, and the scrollbar is rather hard to spot. The...