KazWolfe

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Related: Recently a lot of version bumps for the XIVDeck Plugin have only affected the Dalamud side of the connection. It may make sense to split out the Dalamud and...

@bendobos Hiya, this looks awesome! Unfortunately I don't have one to test it out still, but everything looks pretty cool. Did you have any notable issues with getting the API...

> Something to get around sending the Stream Deck plug-in version number. As it is now, I‘d have to keep up with your releases to avoid error messages in-game concerning...

I covered this a bit in #2. This is absolutely something I do want to do, but you are correct that exposing this information is not quite as simple as...

### Technical Details As part of this ticket, a new data packet would need to be added to the API. This data packet (named `GameState` for now) will need to...

The main problem with this Issue is that XIVDeck does not have any sort of intelligence for overlaying or distinguishing icons in any way. If I were to expose a...

**Tech Notes:** Signature `E8 ?? ?? ?? ?? 0F B6 BE ?? ?? ?? ?? 48 8B CD` appears to handle this, method sig: ``` __int64 Macro::LoadMIcon( __int64 macroModulePtr, __int64...

Experimental support added as of ff72d107374e5c1f2fbba9f2d74427971716f826. Note that there is *not* a overlay icon to indicate if any given button is a macro yet. This may or may not come...

I like this idea, will look into it Later™. I would need to figure out what icons to use for teleport actions (are generic icons good?) and how to communicate...

Would this be constrained to just commands or would your use case span to other things? While, yes, this is doable (and you are correct - it is pretty simple),...