Kage
Kage
https://www.fflogs.com/reports/V2YWFCJjLbfGyxH8#fight=last in this log of p6s is had the issue again, on the new test .dll idk if its an issue on my end or something interfering.. If u need...
apparently it doesnt disable main dll when u load in dev plugin. Manually disabled main plugin and now everything works as intented!
Will close #1059 Will conflict with PR #1073 with the actionReady checks implemented. I did add his change to mine aswell.
It's missing some "()", will be fixed next update :)
TN is also added in my DRG PR, so all melees have TN option now
can be closed, is on all melee jobs.
I'll take a look at it to see if I can delay the proc at lower lvls 😃
> > I'll take a look at it to see if I can delay the proc at lower lvls 😃 > > I'm not familiar with the action in question,...
Hey! can u do /scombo debug SAM and send the file? then i can use your settings and test if i have any issues/what might be wrong. For the True...
will be fixed in #1345 where u will have an option to disable xeno