Julien Bolly
Julien Bolly
this was fixed in 0.6 but is back in 0.7.x this also break when enhanced chest are disabled but in a different way
this modified pack fix this https://cdn.discordapp.com/attachments/988884456502865960/988916536339202098/Stay_True_1.18.zip this was made by me for some FO user who wanted it and i made it work however the RP creator could not do...
> With the latest version of Stay True for 1.19 and EBE v0.7.1, this appears fixed for both chests and ender chests with Enhanced Chests On, along with Experimental Chests...
I just looked through the issues of this mod and found #55 but it would still be great to have information packed in the wiki tab here.
> @LambdAurora If you are using Sodium, use Always Defer Chunk Updates: yes, it fixed some of the FPS issues for some. Sadly using ADCU has really bad side effects...
> Fixed in [V1.3.0](https://github.com/Andrewthe13th/Inventory_Kamera/releases/tag/v1.3.0). Scanner instead sets character level to 1 if it can't figure out the level. There is a possibility of a better fix, when character level can't...
From my experience this bug consitently happen on artifacts 7th page like if it was anticipating the difference of position which does exist in last page no matter the res...
i think i have a critical info : if you set your res to 1600x900 so in windowed mode for a 1920x1080 display and then put it in fullscreen with...
One idea could be that by default subfolders are loaded except : If the name of the folder is a MC version that isn't the one used If the name...
> Recursive loading is currently only available with some customization, e.g. `-Dfabric.addMods=mods` effectively makes the whole folder recursively available Nice 👍 Having this feature toggleable is a really good idea....