RigidBodyDynamics.jl
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New contact
On top of #577. I eventually want to merge this, but it'll take some time. These are all old commits. This will be part of a new major release.
To do (probably an incomplete list):
- [ ] ensure that deps that are in our control have RigidBodyDynamics 2 upper bound.
- [ ] re-enable all tests
- [ ] add compat bounds for new dependencies
- [ ] sort
using/importstatements inContact.jl - [ ] consistent file names
- [ ] Move CoordinateTransformations <-> RigidBodyDynamics type conversions to a better place
- [ ] Actually use the GJK stuff (currently just supporting HRep of polyhedral collision geometry, only efficient for low-dimensional polyhedra). Possibly need to add EPA to EnhancedGJK.jl for this
- [ ] Actually use
CatVector(in ODE integration, to separate contact state fromMechanismState). - [ ] Benchmarks: simulating multiple mechanisms.
- [ ] benchmarks: contact
- [ ] Documentation / update examples