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New contact

Open tkoolen opened this issue 5 years ago • 0 comments

On top of #577. I eventually want to merge this, but it'll take some time. These are all old commits. This will be part of a new major release.

To do (probably an incomplete list):

  • [ ] ensure that deps that are in our control have RigidBodyDynamics 2 upper bound.
  • [ ] re-enable all tests
  • [ ] add compat bounds for new dependencies
  • [ ] sort using/import statements in Contact.jl
  • [ ] consistent file names
  • [ ] Move CoordinateTransformations <-> RigidBodyDynamics type conversions to a better place
  • [ ] Actually use the GJK stuff (currently just supporting HRep of polyhedral collision geometry, only efficient for low-dimensional polyhedra). Possibly need to add EPA to EnhancedGJK.jl for this
  • [ ] Actually use CatVector (in ODE integration, to separate contact state from MechanismState).
  • [ ] Benchmarks: simulating multiple mechanisms.
  • [ ] benchmarks: contact
  • [ ] Documentation / update examples

tkoolen avatar Jan 12 '20 06:01 tkoolen