JujieX

Results 27 issues of JujieX

![image](https://user-images.githubusercontent.com/67930474/184863821-744fea2c-a702-4a30-8333-cca87e88d8bb.png) ![image](https://user-images.githubusercontent.com/67930474/184863785-c88d7283-0e7b-442c-9261-be56b4c9fe77.png)

bug

**Is your feature request related to a problem? Please describe.** raycast HitResult returns **collider shape** useful when the entity have multiple collider shapes ```typescript const { inputManager } = this.engine;...

**Is your feature request related to a problem? Please describe.** the result of Quaternion.rotationAxisAngle is always between 0-180,-180-0 due to its algorithm. **Describe the solution you'd like** the result is...

### Please check if the PR fulfills these requirements - [x] The commit message follows our [guidelines](https://github.com/galacean/engine/blob/main/.github/COMMIT_MESSAGE_CONVENTION.md) - [ ] Tests for the changes have been added (for bug fixes...

enhancement
particle

**Describe the bug** ParticleRenderer's VelocityOverLifetime velocityX velocityY velocityZ's TwoConstants Mode won't work. Its performance is the same with Constant Mode, which is not as expected. **To Reproduce** Steps to reproduce...

bug

**Describe the issue** - find more simple rules for cells to replace the current triangle uv direction used for target seam uv - try find another way to replace the...

enhancement

**Describe the bug** a lottieAnimation partially not show as on other renders due to alpha abnormal see @JujieX for resource link

bug

### Please check if the PR fulfills these requirements - [x] The commit message follows our [guidelines](https://github.com/galacean/engine/blob/main/.github/COMMIT_MESSAGE_CONVENTION.md) - [x] Tests for the changes have been added (for bug fixes /...

enhancement
high priority
audio

### Please check if the PR fulfills these requirements - [x] The commit message follows our [guidelines](https://github.com/galacean/engine/blob/main/.github/COMMIT_MESSAGE_CONVENTION.md) - [ ] Tests for the changes have been added (for bug fixes...

low priority
design