Juha Kiili
Juha Kiili
 We are developing a machine learning platform @ valohai.com One of our features is a Jupyter notebook plug-in, which will allow our customers to run the notebook from start...
> Changing a cell to a raw cell provides the same functionality as skipping a cell during execution. Didn't know about raw cells. Thanks for the info!
I agree with holding off from making a big deal out of milestones and official release. People can always come and get the latest here if they want. We'll figure...
@Bloodyaugust write your stuff to the Wiki by all means. I added you to the collaborators list now.
Sorry it took me some time to think about this and reply @ericraue Camera: - I agree Tilemap: - There are lots of variations of what the term tilemap actually...
There is already ragepixel text/font tool for painting and rendering your own fonts that I used for my Ludum Dare game, but I just need to refactor bunch of stuff...
I was referring the fact, that when you make a prefab, instance it couple of times and want override some of the properties (say tint color), it doesn't work the...
I think it would be pretty easy to make an extra multiplier exposed.
Instantiation in run-time works I think, but I was referring to doing that in editor. It doesn't work properly atm.
Here is atleast one way to reproduce (this is with latest fork from the repo): 1. New empty scene 2. Create new sprite object, draw some doodle in it 3....