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A Bukkit/Spigot API for the command UI introduced in Minecraft 1.13

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### Documentation URL https://commandapi.jorel.dev/8.5.1/shading.html#disabling ### What the documentation currently says The `onDisable()` method disables the CommandAPI gracefully. This should be placed in your plugin's `onDisable()` method. This doesn't unregister commands,...

documentation
implemented for next release

### Description Kotlin is becoming a very common language for plugin development (especially as a result of Spigot's library loader). Kotlin examples in the documentation, using the documentation's multi-language code...

enhancement
documentation
implemented for next release

### CommandAPI version 8.5.1 ### Minecraft version 1.19.2 ### Are you shading the CommandAPI? No ### What I did See https://github.com/PolyhedralDev/Terra/issues/331: > Create a new world using Terra and move...

bug
critical bug

Resolves #307 This PR adds the CommandArgument, based on [this example](https://commandapi.jorel.dev/8.4.0/brigadiersuggestions.html#example---using-a-minecraft-command-as-an-argument) for Brigadier Suggestions in the documentation. Improving upon that example, this CommandArgument uses the server's CommandMap to provide tab-completions...

### Description I'd like it if the Commandapi would let you use it on sponge based minecraft server. ### Expected code _No response_ ### Extra details _No response_

enhancement

### Description I'd like if the CommandAPI would let you use chat components in `CommandAPI::fail` method ### Expected code For example, `CommandAPI.fail(BaseComponent... component)` ### Extra details _No response_

enhancement
implemented for next release

### Description When you register a command via command conversion, you end up with conflicting commands in the default (blank) namespace. To resolve this, you typically use the `minecraft:` namespace....

enhancement

### Description Commands converted using the command converter should be compatible with the placeholder API. This should include: - greedy string arguments - text arguments - chat arguments - chat...

enhancement

### Description Well, when using CommandTrees, arguments can sometimes look like that: ```java .then(new LiteralArgument("arg1") .then(new StringArgument("arg2") .then(new StringArgument("arg3") .then(new DoubleArgument("arg4", 0) .then(new StringArgument("arg5")))))) ``` and it looks... bad. (well,...

enhancement

### CommandAPI version 9.3.0 ### Minecraft version 1.20.1 ### Are you shading the CommandAPI? Yes ### What I did I setup a 1.20.2 paper server with [PlugmanX](https://github.com/TheBlackEntity/PlugManX) and my own...

bug