Jonny

Results 11 issues of Jonny

A rebase of #1333 and updated the single line documentation format to use `\\!` as per the rest of the codebase. Not sure exactly what i need to do to...

bug
m:sfml-graphics
s:undecided

Disclaimer: Most of this happened accidentally, at various levels of sobriety, without any real plan. The biggest change is xy::App::getRenderTarget() replaces getRenderWindow(). This allows the editor to show the game...

I've noticed when using xy::Filesystem::getRelativePath() that the input has to be correctly formatted to get the expected results (unless my expectations are wrong... which I wouldn't rule out) Say there's...

Currently you're forced to build a static lib because it's added with the `STATIC` keyword Cmake has a built in option users can set to build shared/static called [`BUILD_SHARED_LIBS`](https://cmake.org/cmake/help/latest/variable/BUILD_SHARED_LIBS.html) so...

Rebase of #1645 as it seems GitHub has got it's knickers in a twist

bug
m:sfml-graphics

Currently there's no way to use the new accelerator cache server for Unity (available since 2019.3) as the command line arguments are different. Old: `-CacheServerIPAddress` New: `-EnableCacheServer` and `-cacheServerEndpoint`. This...

Just a case of adding the subdirectory with `EXCLUDE_FROM_ALL`. In cmake 3.28 you can pass this property directly to fetchcontent which is nicer but presume we're a way off using...

bug

Things to note: - Increased minimum cmake version to 3.23. A lot more modern than it was but not cutting edge and should still be easily available on most platforms...

Ideally the notifier would not trigger on personal builds - Specific example I've seen is when I run a personal build to check a fix for a build failure, it...

With the option ticked to "@" the committer in the notification it doesn't seem to find the user correctly so doesn't ping them. The username format from perforce is `firstname.lastname`...