Jonathan Stevens

Results 3 issues of Jonathan Stevens

With this fix for #75, T5Manager now forwards the events that it observes during `_input()` to each child XR rig that it is aware of. This enables nodes within a...

This change adds a signal to T5Manager that fires when evaluating new glasses in `ShouldUseGlasses()`. Scripts that subscribe to this event can observe the glasses ID of an incoming pair...

**Your Godot version:** v4.2, v4.4 Both C# and GDScript plugins **Issue description:** Nodes parented under T5XRRig don't receive input events as expected. For example, UI nodes like `LineEdit` that have...