TiltFiveGodot4
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Forward inputs to XR rigs parented under a T5Manager
With this fix for #75, T5Manager now forwards the events that it observes during _input() to each child XR rig that it is aware of.
This enables nodes within a XR rig to receive input events.
Would you mind rebasing these changes onto the current main so that the github CI can run?
This is a problem that needs to get solved and this solution works. However, I'm not as familiar the Godot input system as I should be and I am worried that there are subtilities here that I'm not aware of. I think I would feel better if we put the forwarding behind an option to turn it on and off.