John Sim

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I agree would be great if this could be merged in.. 👍

Hi Eragon - I've been looking at that and playing and think something is wrong. You define and load tripjs outside of requirejs first and then load it in again...

![Screenshot_20210102-203605_Moshi.jpg](https://user-images.githubusercontent.com/364208/103466153-39e9d600-4d3a-11eb-9b1d-3e1766d4ea4e.jpg) From my understanding there are three flags for immersive - but when I was looking just now I couldn't find the doc on it. I believed that you could...

https://github.com/GoogleChrome/android-browser-helper/blob/master/androidbrowserhelper/src/main/java/com/google/androidbrowserhelper/trusted/LauncherActivityMetadata.java ```java /** * The display mode to use when launching the Trusted Web Activity. Possible values are * "default", "immersive" and "sticky-immersive". */ private static final String METADATA_DISPLAY_MODE =...

Anyone else had this or do I just bring in plupload and moxie can no longer be run standalone?

Let me try moxie I thought I had tried that and it hadn't worked either. Without the plupload scripts

@jayarjo if I do the following I'm getting undefined for moxie as well. Without importing the plupload libs. ```javascript require(['/moxie.min.js'],function() { console.log(moxie); //undefined }); ``` ```javascript require(['/moxie.min.js'],function(moxie) { console.log(moxie); //undefined...

if I just add the following in a blank html template ```html ``` Without using require within a html file then moxie namespace is available. - is require() no longer...

That's what I thought but if I strip everything right down and do this as a basic example/test - moxie is still undefined - I can see it is loaded...