John Sim

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@basaran can you review and pull :)

I tried updating and adding direct sprite target to the DisplacementFilter, not seeing anything reacting or erroring. ``` const displacementFilter = new DisplacementFilter({sprite:depthMapTexture}); ```

I rolled back the version and it worked fine I couldn't get it working with the latest.

I good example video can be seen here https://twitter.com/hernansartorio/status/1785381658578796990

Thanks @stri8ed that was it! Do you know if I need to setup permissions somehow for the ffmpeg output file? I had to create a blank output file in mounted...

ok I adjusted the ffmpeg cmd to output to webm which resolved the header output issue - But now I'm hitting Error writing trailer of /mounted/output.webm: I/O error ``` -f...

Any updates with this - also notices {issuer} had been replaced with direct url.

@fierysolid Just tested on my workos instance - all great only 1 comment not sure if you checked in the svg for the auth signin page - https://authjs.dev/img/providers/authkit.svg