JimScript

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Lego Racers 2 has the same problem as well: ![gs_20220710100117_LEGO Racers 2_SLUS-20042](https://user-images.githubusercontent.com/66685584/178154563-b2fb94fe-8c31-441e-9fe2-d0ac29ba7b90.png) GS Dump: [gs_20220710095656_LEGO Racers 2_SLUS-20042.zip](https://github.com/PCSX2/pcsx2/files/9079493/gs_20220710095656_LEGO.Racers.2_SLUS-20042.zip) ![gs_20220710100711_LEGO Racers 2_SLUS-20042](https://user-images.githubusercontent.com/66685584/178154782-bc0a02aa-a380-42b7-b701-12cc02638b49.png) GS Dump: [gs_20220710100711_LEGO Racers 2_SLUS-20042.zip](https://github.com/PCSX2/pcsx2/files/9079512/gs_20220710100711_LEGO.Racers.2_SLUS-20042.zip) Thing is, switching to software...

Right, sorry it looked close enough of a problem to comment, I have made a separate issue here(#6605).

Again, I apologize, I am using blender 2.83 with the nif plug-in from roughly 14 days ago on Windows 10 Home 1903, and this particularly only happens when the collision...

Well after the comments I posted on the PPSSPP repository, I have to ask, why this hasn't been merged?

I really can't see why there has to be a button input for a ubiquitous action involving the motion controls, it would be like a button made specifically made for...

For some reason, the UI is fully functional when you're standing on top of Zeke's TV.

I downloaded the update and I'm still getting the same vertex explosions and HUD flickering as I was before.

Alright, This is another instance, but it has the the same emulator version doing the same thing. RPCS3 Log: [RPCS3.log](https://github.com/RPCS3/rpcs3/files/7723020/RPCS3.log)

If the "WCB Performance & Z-fighting fix" patch fixes the issue then it's the same, so try that out.

The mentioned PR(#15065) should've fixed that on Steam Deck, but on windows it's broken in roughly the same way that #10754 is, in that only one plant is visible at...