JeremyVansnick

Results 3 issues of JeremyVansnick

When the camera is in auto or custom FOV and you're moving it in the sceneView.ortographic mode it will offset the position of where the camera should be in the...

When I pause the editor, the behavior tree shows all the nodes as inactive. This is unpractical because we want to ideally be able to pause and see exactly what...

enhancement

If you perfectly overlap 2 points of a shape you get this error: "Error triangulating mesh. Aborted. UnityEngine.Debug:LogError(Object) Sebastian.Geometry.Triangulator:Triangulate() (at Assets/Scripts/Geometry/Triangulator.cs:72) Sebastian.Geometry.CompositeShapeData:.ctor(Vector3[]) (at Assets/Scripts/Geometry/CompositeShapeData.cs:33) Sebastian.Geometry.CompositeShape:m__1(ShapeMesh) (at Assets/Scripts/Geometry/CompositeShape.cs:42) System.Linq.Enumerable:ToArray(IEnumerable`1) Sebastian.Geometry.CompositeShape:Process() (at...