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Moving cam in 2d mode modified the 3d mode position when toggle to 3d

Open JeremyVansnick opened this issue 6 years ago • 0 comments

When the camera is in auto or custom FOV and you're moving it in the sceneView.ortographic mode it will offset the position of where the camera should be in the 3d non ortographic mode.

To rephrase: When you click on the 2D/3D toggle in the scene view: The scene view camera should be repositioned where it previously was in that mode. The bug: moving camera in 3d mode offsets the position of the 2d mode.

Please update this tool it's really useful!

JeremyVansnick avatar Jun 27 '18 05:06 JeremyVansnick