Jens Forstmann
Jens Forstmann
I'm also looking in this issue. @andrewconner Have you been able to find a workaround for that?
for others: also take a look into [satisfactory-save-format by bitowl](https://github.com/bitowl/satisfactory-save-format) looks very promising
I can only tell them to change the team. There is no RCON command to force them to. Maybe possible with a server plugin, but I'd like to have TMT...
related: #28 If we would have the list of players and their steam ids we could simply swap the team internally if we detect that most of the players are...
For now I've implemented your suggested message: > _Team Name_ must join CT and type .team a > _Other Team Name_ must join T and type .team b That message...
Last time I checked the game server actually sends _score board like_ data via its logging to the tmt... BUT only at the beginning of a round and not at...
For a correct scoreboard I'd have to implement all events on their own and keep track of them. Not impossible only a lot of work... But something that I've considered...
Hey thanks for your interest. Technical documentation is lacking a bit so I'll just write down the parts to get you started: Every log line from the cs2 server is...
Sounds great. If you plan to get your changes merged back into this project (I'd appreciate it), then please split it up into smaller PRs (instead of one big chunk)....
I really like this idea. Do you mean only the overview of all matches or also the detail page for single matches? I've to think about it how to implement...