Jcw87
Jcw87
Got one for NES f663d004bea0fe0518fb8b2e3a9070e1ef1d39f4,27281,7,Space Invaders (Japan)
This one is already in the list, but it has the wrong game ID ce7580059e8b41cb4a1e734c9b35ce3774bf777a,9245,22,Combat - Tank-Plus It should be 4887
Both of your issue titles were terrible. An issue title should be a very short description of the bug/feature that it is about. This makes it easier to identify issues...
I initially wanted to use the platform behavior, but the platform behavior doesn't support changing the direction of gravity, which is important for the sans slam attacks. So, custom movement...
I also had to rule out the 8-direction movement due to a subtle difference in how it's implemented vs how Undertale did it. Construct 2's 8-direction movement does the "right"...
It might be possible to resolve this using the "Push out solid" action, but I don't know enough about how it works to trust it.
> I knew it, in construct 2, I dont like the 8-bit direction, why? > You move 2 directions, you become {Half I think} slower. That's not quite right. You...
I feel like you have misinterpreted several things I have said. Regarding "push out solid", I know what it's supposed to do. My issue isn't with that. I need to...
When I was initially uploading the Construct 2 project, I spent some time trying to decide on a license, and couldn't find anything that I liked, so that's why there...
> > > Well, you might need to write your own then... Of course, your license might be based on the other... > Just find the one that is the...