Jay Stevens
Jay Stevens
BuoyancySystem
A system for buoyancy and boat physics in Unreal Engine 4.
Unreal-Polygonal-Map-Gen
An Unreal Engine 4 implementation of the Polygonal Map Generator for generating islands found at http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation/
DungeonMaker
A system for generating Zelda-like dungeons in UE4, using generative grammars.
IslandGenerator
A fork of my Unreal-Polygonal-Map-Gen repository (https://github.com/Jay2645/Unreal-Polygonal-Map-Gen), with extra features.
Unreal-Google-Assistant
A repository allowing the Google Assistant integration with the Unreal Engine.
UnrealUtilityAI
An implementation of a "utility AI" system, using weights to tell AI which tasks to do instead of a traditional behavior tree.
VoxelGenerator
An implementation of the PolyVox library for Unreal Engine 4, allowing users to place Actors in levels which generate PolyVox voxel chunks and display them in the world.