Jannify

Results 40 comments of Jannify

Probably solved with new entity system

Syncing the cinematic and basic team-up/skip UI is done. Notes on the state of this pr: - The intro is disabled in `DEBUG` by default, edit `MainGameController_ShouldPlayIntro_Patch` for testing -...

Would this make sense to be merge before or after #2023 ?

#2043 brings this issue out of the backlog. While the intro cinematic is playing the escape pod needs to be locked and the joining players animation look strange for already...

Needs rebase since #1878 is merged

Without upgrade scripts for the new version old world files are not compatible with the new release. Unfortunately we can't guarantee right now if we can even provide these scripts...

`Path.Combine()` shouldn't mess up like that, maybe it has something to do with emulation software like wine? If it's really the problem of `Path.Combine()`, `Path.GetFullPath()` seems to correct the whole...

I took a look how the mixed path could come together and found out that `Subnautica\Subnautica_Data\StreamingAssets\aa\catalog.json` uses win file paths (at least I don't think that there is a different...

They are response files, see https://docs.microsoft.com/en-us/visualstudio/msbuild/msbuild-response-files?view=vs-2019