Jamiras
Jamiras
If the toolkit windows are dragged such that they overlap with the main RAGens window, it continues to render over the toolkit windows. Behavior reported in RAGens 0.56 using toolkit...
As a player, I shouldn't be able to artificially be able to boost my gameplay by making changes to the SRAM file. For any game that has a SRAM file,...
There currently isn't any way to display on-screen text notifications for things like "Saved Slot 1" (see also #2). The intent is that functions wishing to show on-screen text would...
Matches changes made in https://github.com/RetroAchievements/RAWeb/pull/1054#issuecomment-1207488057  If a value outside of the allowed range is provided (legacy support), the achievement will be flagged: 
As a developer, I expect to be able to tab between fields in an editor. In particular, from the title to the description and points fields in the achievement editor.
Allows DLL to read chunks of memory from the application instead of just one byte at a time. Should provide minor performance improvement when memory inspector is open and when...
Instead of saying "Rich presence not active".
Value shows the current bit count and a bit representation of the memory at the specified address. Comparisons (=,!=,+1, etc) work with the bit count value, so a memory address...
Fixes issue where indirect tooltips were not being shown in the achievement editor if the achievement logic only uses a portion of the pointer (i.e. 24-bit read on 32-bit pointer)....
To dump scripts currently, you have to first open the game in the emulator so the code notes and achievements are available locally. This is because they're fetched using the...