Jaimi
Jaimi
This would really be great when dealing with hundreds or thousands of changes -- many of which you don't currently want to commit. I work in Unity a lot, and...
Personally, I think the correct process is the last one -- only commit files that are visible. I would go further and say to make it easier you could just...
If you plan to have invisible selected items, it's imperative that the user knows about them when committing. Already the application will preselect changes for you. If you forget to...
> @virgiegv > > Have encountered issue on my side as well after build where file panel does not even open up. Have found a workaround without the need to...