Geoff
Geoff
Exactly. I've used a couple of OBS plugins in the past that could display input from sticks but setup was a chore. Being able to create an SVG with a...
Quick pointers on setting this up would be grand, but a simple "yep, that should be doable" will be enough to get me to install and do more research. I...
Found this out today. Interestingly I can still link with the "Smart YouTube TV" app (the older one with the standard YouTube interface). Might be a worrisome for folks trying...
> @Jahfry the older app has a standard YouTube interface because it essentially just wraps the YouTube site built for TVs (https://youtube.com/tv) Am aware. Was just giving users a workaround...
Adding what worked for me, combining a couple of the above snippets, to get MO2 launching on a Steam Deck to manage Fallout 4 using the flatpak Protontricks. There's nothing...
XML of current config attached here, state is with Response Curve on vjoy1 Zrot being inverted and therefor not giving input. Simply reverting the curve to default would then allow...
Possibly related to #363 ?
I just did some screenshots showing no input vs relative vs relative+inverted. Summary: input viewer shows the input but in-game when inverted I'm not seeing a change (let me refine...
I've tested both. Summary of results: 1) Response Curve, inverted, on vJoy device = no input 2) Response Curve, inverted, on physical VKB devies = works as expected
TL;DR: found a method to separate the axes that your raw DLL can see, but causes error within JG. *Follow-up:* Confirmed from the raw input example that JG is only...