Jabka

Results 35 issues of Jabka

- Increased height of pause menu. Now it looks more proportionate; - Fixed an inaccuracy showing a map seed instead of selected map name while playing on selected map; -...

enhancement

- Made the function more compact; - Used ``OpenMovie`` function. The startups look much smoother; - Added ``Show/HidePointer``; - Updated to the latest TSS startup.

enhancement

After the fix, the mouse no longer accelerates on different resolutions

enhancement

New texture is smoother and better masks the joints between faces Before: ![image](https://user-images.githubusercontent.com/41839972/185908107-dae723b5-0d2b-4793-9b97-7a1ef866cd4b.png) After: ![image](https://user-images.githubusercontent.com/41839972/185908083-13d4adfd-c352-4a09-92a4-ca119f161656.png)

enhancement

Hide unnecessary object. Show the sprite only while event is started (while player is entering the room)

enhancement

- Fixed decals disappearing after the intro sequence (just spawned them manually, but removed random generation for sync); - Removed strange guard backward movement; - Fixed gurads not shooting at...

enhancement

- Removed unnecessary ``ChannelPlaying`` checks from ``RemoveNPC``, ``KillSounds``, ``ResumeSounds`` and ``PauseSounds`` function. We don't need to check if the sound is playing, enough to know does it exist or not;...