JHRobotics

Results 73 comments of JHRobotics

Hello @kjliew, I'm very happy that you like my work! :-) I can't test QEMU+WHPX now (I'm stuck with this bug https://www.vogons.org/viewtopic.php?f=9&t=87507) and my Linux machine runs on older CPU....

Hello @kjliew, Many thanks for the test! It’s look, we reanimated two ancient OS (ME, 98 SE) for some time… until architecture changes on future CPUs have revealed next bugs....

Hello @DotNetTester, I done some tests and yes, this is TLB flushing related bug. I'm surprised - I thought that NT family is free from them - but I now...

OK, looks like there is a demand for this patch :-) I'll try to add it to some future release.

Hello @skipster1337, I’m not sure this is CPU issue – I didn’t personally test 4800H but 4700U and it works OK (and this looks like very simitar CPU). How many...

I can't add XP support to this project – NT and Window 95 display driver architecture is completely different (the 9x is backward compatible even with Windows 3.x). But there...

[Mesa9x](https://github.com/JHRobotics/mesa9x/) works with XP and later, there was only small bug (also in the lasted release, correct in source now) with system version detection causing softpipe was default renderer instead...

Hi, this is normal for Windows Me, because we cannot replace `ddraw.dll` in normal way. But most DX6 and DX7 apps/games should work because `ddraw.dll` can be "retarget" by registry....

Hi, models missing, because missing vertex shaders support. 3DMark 2001 + 03 works well only in VirtualBox with `VMSVGA10` on. The crash of the virtual machine should not happen, but...

Hi, Glover doesn’t seem to me to be in some complete state – but I currently using mainline version of Mesa, so it can be merged relatively easily (question is...