Lukas Tenbrink
Lukas Tenbrink
I would argue that defaulting to native keybinds would be _less_ confusing for most users than keybinds that areconsistent across OSs, because most users are more comfortable with interaction in...
Hi @JustDooooIt, can you explain the reason behind closing this issue?
I do really like this warning, but I wouldn't use it unless I could suppress the warning for a single line. Is that possible with the current code analysis system?
@produno Can you explain which feature you're using that changing variable names breaks compatibility? I assume you're passing some of your objects directly into one of the serialization functions, without...
I thought the main reason to have `Array` (and packed arrays) be `Vector` internally was to to able to quickly and safely exchange data between GDScript and the engine, using...
> One of `Vector` bottlenecks is the `size()` method. When profiling, I often see it take a lot, maybe even more than `_copy_on_write`. All this is because when using `LoclVector`...
+1 for issue and fix - we ran into this as well. It's notable that our server-vars.yml did include _EDXAPP_LMS_BASE: server.com:80_ before running the update (at least after the most...
This PR is very interesting! I think there's 2 core ideas that are worth exploring: - Using shared (`Static`) fixed size allocators for `HashMap`, to reduce allocation overhead. - Use...
It would be possible right now to create an inventory generator of 50 or so random enchanted books, and use that in other inventory generators to create a random enchanted...
> Do you know if there is any bug open for this on the msvc side ? Could be nice to at least have a link with the PR here...