Lukas Tenbrink
Lukas Tenbrink
This should be fixed with #495 (Recurrent Complex 1.4.8.5).
Huh. I was about to comment the cascading chunk gen thing, but I guess this one is different. Have you tried reporting it to the other mod's authors mentioned in...
Doesn't seem that way for me. Can you test if this happens more often (might want to set the spawn weight of SmallAbandonedMine up to 10000 via /#edit), and if...
Oh, that's a really good theory! Can you give me the seed of a world where it happens?
Duplicate of #155
I can't really imagine Recurrent Complex affecting tick time. Chunk generation time - yes, if a lot is generated, although after the first bit of playing chunks should generate slow...
You mean in lightweight mode? That's also hard to imagine, but then again I haven't really checked that side extensively... Can you check if it happens for you with just...
Does this happen on specific runs or is it per-world? On the runs where it doesn't happen, does the log show Recurrent Complex loading and doing stuff? Also try doing...
That's... interesting. I do have a system in place that should make sure this doesn't happen. Can you send me the world and coordinates of the cliff to check myself?