ItsEasyActually
ItsEasyActually
Most of these suggestions are completely doable. Lemme go down the list. - The foot issue is something I'm not sure how to fix currently. It is very likely a...
Custom animations are entirely doable, it's just not something easily done. And that relates to your question about the jet effect. This is pulled off using models that are animated....
Looking into this right now. Looks like his weldinfo isn't set in the Mystic Ruins NPC Init function. Patching this should be relatively easy.
Just realized we never checked on this. ~~Are you opening the Manager from Steam? If you are, that's why. This program isn't built with the idea of handling anything Steam...
Closing this. If you happen to be able to provide more information, please reopen this issue.
Adding on to this with some things that I'm intending on tackling for this overhaul. - [ ] Static Class Managers - The goal for these is to work like...
Found the issue, it was related to custom executables included with mods. Whatever mod you're using that did this is probably not something you should be using. Mainly because it's...
I think this is a pretty solid idea. Definitely something to consider adding before we get SA2 support added since I can see this easily getting purposed into a handler...
Please update your Manager to the latest version as some changes should prevent this error from continuing to occur. You may need to do a fresh install of the loaders...
Apologies for the very late reply on this. There was an issue where normals could be incorrect on export, but that was resolved in [2.2.0](https://github.com/X-Hax/SonicAdventureBlenderIO/releases/tag/2.2.0). If your addon wasn't updated...