IrfanNian

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> Hi, > > I'm looking at RadialSprite: > https://github.com/xoppa/world/blob/master/src/com/xoppa/android/misc/RadialSprite.java > > And I wonder if using libGDX builtin triangulation would help simplify the code: > https://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/math/EarClippingTriangulator.html > > If...