Asuka

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> @awg43 > > Which version of the Windows Package Manager are you using? > > `winget -v` will display the version. > > Does this same thing happen on...

I remember this is a [known issue](https://github.com/Inori/GPCS4/blob/master/3rdParty/xbyak/xbyak.h#L13) What's the version of clang are you using?

@Brutal-sam @danni551 I remember the problem solved when I updated my clang version (not 100% sure though). How do you change your clang version? I used this [config file](https://github.com/Inori/GPCS4/blob/master/Misc/Directory.build.props).

It seems it's because clang doesn't recognize `not` token, but I don't know why I can compile on all of my machines (tested on 3 machines). You can try to...

@Brutal-sam `memory_order_relaxed` issue should have been fixed in more recent code base. I haven't met `function call not allowed` issue myself, seems for some reason you are not using correct...

there's a [spirv-vm](https://github.com/dfranx/SPIRV-VM) by @dfranx can it be added to renderdoc?

Thanks for your reply, I finally figured it out after a week's debugging :P It's the texture of format `D3DFMT_L16` and `D3DFMT_A8R8G8B8`, which is used for displacement mapping in this...

Using VS2022 and LLVM 16.0.6, should be all fixed.

Same problem here. This is from https://[giscus](https://giscus.app/zh-CN).app/zh-CN ![QQ截图20230721170218](https://github.com/giscus/giscus/assets/6732524/c3e6ba1a-60b2-401b-96e4-19e30d9e0902) Microsoft Edge Version 114.0.1823.82 x64 No problem on firefox though.

Append `color-scheme: normal;` to the iframe style fix the problem. See [b51bbea974b5523c00686271c619c0bd9b6457a0](https://github.com/Inori/inori.github.io/commit/b51bbea974b5523c00686271c619c0bd9b6457a0)