Ikalpo

Results 7 issues of Ikalpo

## Round ID:NULL ## Testmerges:NONE ## Reproduction: enter a bunch of asteroids with a sabre, eventually you'll end up in an unloaded area. look at the asteroid's docking_points var and...

bug

## Round ID: N/A ## Testmerges: No ## Reproduction: spawn one and oops, runtime or get random maint room number 081 on your PR, causing the test to fail :agony:...

bug
Stale
Need Verification

you can grab one gunpowder and insert it into multiple gates at once. This counts as multiple gunpowder when packing a shell. you can also do this with PDC, but...

Bug
Munitions

it should not be like this ![image](https://github.com/BeeStation/NSV13/assets/23534908/e7ef2981-e731-434c-af13-862ee325350b)

Map Issue
Tycoon

this is pretty minor, but I wanted to document it react uses the id to keep track of what blips get added and deleted https://github.com/BeeStation/NSV13/blob/41d3b5449e8119364469a08d946938245e297e43/nsv13/code/modules/overmap/radar.dm#L373 VS https://github.com/BeeStation/NSV13/blob/41d3b5449e8119364469a08d946938245e297e43/nsv13/code/modules/overmap/radar.dm#L413

Code Improvement

## Round ID: NULL ## Testmerges: 0 ## Reproduction: create a steel monotile and a dark monotile with a stack of durasteel ctrl-click and change the dark monotile into a...

Bug

## About The Pull Request - Slow belts are yellow, using a color matrix. - Slow belts no longer stack with normal belts. - You can rename conveyor switches. -...

Sprites
Feature
Active Test Merge