Iceflower
Iceflower
false button D:
Hi, Dziq84 this topic is NOT closed and dynamical colouring should be possible ingame.
I wouldnt advise a custom documentation style, use something common: http://www.doxygen.nl/manual/docblocks.html So in case we would be able to generate a documentation.
- 100 HS - Win 100 matches - Capture 100 flags - Fall 100 times down - Koop-edit a map - Kill a founder - Blow 100 times someone up
https://partner.steamgames.com/doc/features/achievements/ach_guide Documentation link.
Should the "colorful" icons, be really colorful or in the normal grey, silver re style?
| Achievement | Description | |---------------|---------------------------------------| | Something New | Koop-edit a map | | The Beginning | Kill a founder | | Disco | Find the easter egg in...
Upgrading this project to PySide6 is straight forward, if you don't want the Qt wrapper.
> > Upgrading this project to PySide6 is straight forward, if you don't want the Qt wrapper. > > if interested, you can check [this](https://github.com/fivedbrothers/nodegraph) out. I used the version...
https://mermaid-js.github.io/mermaid-live-editor And yes of course but i wanted to get the first impression from you. The viszualize target is working tho.