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Icons for entities in editing

Open IceflowRE opened this issue 10 years ago • 14 comments

At the moment you have small purple light circles for checkpoints, lights ... (all newents ...). I see octaforge and there the light have "big" icons with a lamp. It would be nice if RE can get something like this too. So all is better to see and to find. (extra: Option to switch btw icons and purple lights)

IceflowRE avatar Feb 15 '15 18:02 IceflowRE

i seem to remember reading somewhere the purple dot was chosen because of it's non-obtrusiveness, yet it still stands out enough that you can find what you're looking for. then there's always the findent command of course. so what, specifically, are you suggesting be used instead of the purple dot? give an example

shirepirate avatar Feb 15 '15 20:02 shirepirate

Like i write above an icon with an grey/white bulb for light like in octaforge or an an abstract fire for fire particle. And beacause of the the non obtrusiveness i want an option to switch, and the icons because i dont want every time searching, its faster without. Here you can see the light icon: http://i.imgur.com/Ce2Hj.jpg

If you want i can try to make icons for all of them.

IceflowRE avatar Feb 15 '15 22:02 IceflowRE

That would be pretty cool actually. As long as you keep the icons small (maybe with an option to toggle between them and the purple dots as suggested), and maybe even a bit transparent they should remain unobtrusive while still being easier to spot, on top of being able to identify various entities at a glance.

ZeroKnight avatar Feb 15 '15 23:02 ZeroKnight

all right, we'll probably need to see some high quality example icons to see if it could work

shirepirate avatar Feb 15 '15 23:02 shirepirate

For future reference, suggestions like this should go through the forums first. @IceflowRE is flooding the issue tracker without discussing with the community first. The issue tracker is for confirmed/approved items only. It is not a free for all suggestion box. We need to be able to review issues without all the clutter.

qreeves avatar Feb 16 '15 04:02 qreeves

Urgh yeah my fault, but only the last two issues. I will correct it.

IceflowRE avatar Feb 16 '15 12:02 IceflowRE

raises hand I can make some vector icons.

acerspyro avatar Apr 02 '15 20:04 acerspyro

@acerspyro Iceflower has already been working on this, so you will want to coordinate with them.

qreeves avatar Apr 03 '15 01:04 qreeves

Some of icy's work is here: https://github.com/red-eclipse/community/tree/master/Iceflower/textures/Edit%20Icons

bonifarz avatar Apr 03 '15 09:04 bonifarz

~~Better look here because here is a little bit more (Google Drive): https://drive.google.com/open?id=0B__JdfXlvXlxWVFkOTVhamx1TGs&authuser=0~~ https://github.com/redeclipse/community/tree/master/Iceflower/graphics/Edit%20Icons

IceflowRE avatar Apr 03 '15 10:04 IceflowRE

false button D:

IceflowRE avatar Apr 03 '15 10:04 IceflowRE

I'll write the code for this when I next get a chance.

qreeves avatar Apr 04 '15 04:04 qreeves

Much sorry for this bump, this is already closed but I have an idea for light icons, maybe good idea is to make them dynamically coloured, so these might reflect actual light color (for example: green light= green icon) ?

cloudziq avatar Mar 04 '16 17:03 cloudziq

Hi, Dziq84 this topic is NOT closed and dynamical colouring should be possible ingame.

IceflowRE avatar Mar 04 '16 18:03 IceflowRE