Dragon Edouard
Dragon Edouard
[Player.log](https://github.com/StrangeLoopGames/EcoIssues/files/10178878/Player.log) [Player-prev.log](https://github.com/StrangeLoopGames/EcoIssues/files/10178880/Player-prev.log)
> I have a very similar setup with same card, 128 GB RAM and a 7950X without any issues. (160+ fps on 4K) Your logs are full of error spam,...
After some searchs (as a unity developper) The problem seems to came from Unity: https://forum.unity.com/threads/d3d11-failed-to-create-2d-texture.392286/ There is some solutions there for your developpers. It came from your sprite texture draw...
[D3nnis3n](https://github.com/D3nnis3n) I found a temporary solution : Making graphic % graphic render to 75% instead of 100% seems work. It confirm that your code got an arithmetic issue
[D3nnis3n](https://github.com/D3nnis3n) If that can helps you, I found this specific configuration settings that now makes me not crashing again.  As you can see, I am playing with 50% render...