Ben S.

Results 126 comments of Ben S.

This is happening to me in 1.70.0 in an OSX Mojave guest running in a VirtualBox VM. Running with `--disable-gpu` command line parameter seems to be a viable workaround.

Just noticed this issue myself when running vscode from inside of an MSYS2 MinGW64 environment. Awkward! ![image](https://user-images.githubusercontent.com/108939/157963528-9550600d-f39e-46fd-bc9e-a1f643d733db.png) The extensions "Output Colorizer" and "Janky Output Channels" both colorize the output, but...

> You should be able to work around this by using the `"cmake.buildTask": true` setting to enable building in the terminal if you configure a default build task in `.vscode/tasks.json`....

> Are you saying none of the "CMake: Clean" commands work when you use this setting? Yes: Specifically, when I click "Clean All Projects" it acts as if I had...

I should mention that vscode developers have stated unequivocally that they will not add support for colors to the Output window, because reasons: https://github.com/microsoft/vscode/issues/141556#issuecomment-1029849439 They have directed people to file...

So I decided to try my hand at implementing runtime-added padding around the glyphs in the atlas texture via the following changes: - Defined a `TILE_PADDING` value in `renderer_gl.h` which...

Maybe the next thing I should try is to follow this suggestion: https://community.khronos.org/t/gaps-between-2d-tiles/62649/17 It's possible that I'm getting gaps because it's sampling the black padding I've added around all of...

Okay, after working on this all day, I think I finally wrestled it to the ground. Committed changes to a branch in a fork: https://github.com/HunterZ/libtcod/commit/704e450422d276c1a6e17793dc671e303f2dd0f0 High-level summary: - The major...

> I knew the solution could be something both simple and obscure. Thanks for figuring this out. I've now added this to my `update-glsl` branch. The name `texture2DLod` is missing...

Quick update: As I feared, supplying a third parameter to `texture2D` appears to have no effect, even with negative values. Perhaps there is some other way to force LOD 0...