Ben S.
Ben S.
This is happening to me in 1.70.0 in an OSX Mojave guest running in a VirtualBox VM. Running with `--disable-gpu` command line parameter seems to be a viable workaround.
Just noticed this issue myself when running vscode from inside of an MSYS2 MinGW64 environment. Awkward!  The extensions "Output Colorizer" and "Janky Output Channels" both colorize the output, but...
> You should be able to work around this by using the `"cmake.buildTask": true` setting to enable building in the terminal if you configure a default build task in `.vscode/tasks.json`....
> Are you saying none of the "CMake: Clean" commands work when you use this setting? Yes: Specifically, when I click "Clean All Projects" it acts as if I had...
I should mention that vscode developers have stated unequivocally that they will not add support for colors to the Output window, because reasons: https://github.com/microsoft/vscode/issues/141556#issuecomment-1029849439 They have directed people to file...
So I decided to try my hand at implementing runtime-added padding around the glyphs in the atlas texture via the following changes: - Defined a `TILE_PADDING` value in `renderer_gl.h` which...
Maybe the next thing I should try is to follow this suggestion: https://community.khronos.org/t/gaps-between-2d-tiles/62649/17 It's possible that I'm getting gaps because it's sampling the black padding I've added around all of...
Okay, after working on this all day, I think I finally wrestled it to the ground. Committed changes to a branch in a fork: https://github.com/HunterZ/libtcod/commit/704e450422d276c1a6e17793dc671e303f2dd0f0 High-level summary: - The major...
> I knew the solution could be something both simple and obscure. Thanks for figuring this out. I've now added this to my `update-glsl` branch. The name `texture2DLod` is missing...
Quick update: As I feared, supplying a third parameter to `texture2D` appears to have no effect, even with negative values. Perhaps there is some other way to force LOD 0...