Hugman
Hugman
Still a thing up to 1.21.4. The workaround code is now ```java this.lootTables.forEach((id, lootTable) -> { lootTable.randomSequenceId(id.getValue()); }); ```
This check prevents games from starting with a number of players that may result in an instant game close. Many games do not support below 2 players per-say, and a...
I believe the minimum field marks the very bare minimum amount of players in order to have a game start up and be finishable with that amount of players. The...
I think we are describing the same usage for the threshold value. I think having a minimum, a threshold and a maximum value is already enough. To me, the voting...
Incredibly handy for minigame development, thank you haykam 👍
I believe this is now entirely do-able with vanilla components.