Scott
Scott
DXVK: V 2.2 Stable on **Windows for Performance check.** Gpu: GTX 1660 *not TI or super* (Not using Vega 5 Graphics) inserted by M.2 slot *egpu* CPU: AMD Ryzen 3550h...
> Note that this is a game bug that can get triggered somehow and neither I nor the devs have ever been able to reproduce it. [#2249 (comment)](https://github.com/doitsujin/dxvk/issues/2249#issuecomment-1195559553) Also see...
Follow what the guy's guide on the link. @DarkoP913 It will help you. https://www.pcgamingwiki.com/wiki/Assassin%27s_Creed_II#Stuttering.2FTearing_with_Vsync_On_or_Off
Let us know if it is fixed.
CRU doesn't work? Did you change the threads on the cores for the game to read? It should be with the guide.
Plus I'm not going say this was an overlook on ubisoft's view. If steam deck had the correct amount of threads and cores for the game to run. Then this...
We found out this is a bug cause by the game not dxvk. Can so one put this is not our bug tag?
It is a CPU call back with GPU render.
Hmm. I see.
> > > Star Trek - Armada II black screens after intro is played > > > > > > That's a ddraw problem, not something we can fix. This...