Henry Loenwind

Results 151 comments of Henry Loenwind

The conduit code only extracts items from a source inventory AFTER it successfully inserted them into a target. So if items are disappearing from that chest, it must delete them...

Are you sure you don't have a duping issue instead? `[00:00:00] [Server thread/WARN] [enderio]: NetworkedInventory.itemExtracted: Inserted 1 Greatwood Log but only removed 0 Air from com.rwtema.extrautils2.tile.TileTrashChest$1@7d8c126e at BlockPos{x=-987, y=67, z=-12}....

yes, it is clear that that chest voids items when you ask it what's in there. If you just blindly extract instead of asking first...you're sitting on an item that...

The important bit behind that call is `this.connection.sendPacket(new SPacketSetSlot(containerToSend.windowId, slotInd, stack));`, without that the changed charge state of items won't propagate to the client reliably. In theory it shouldn't be...

PS: About a better way: We *could* copy the complete detectAndSendChanges() method and make a version that doesn't notify each IContainerListener but only the player. But I don't really like...

Yes, it would make complete sense to ignore all of Vanilla and Forge and implement more performant version of all of their code. But that's "out of scope" as the...

Could you please test if the same happens in the Crafter? Thanks.

It probably would make more sense to add some brains to the "install" menu, so it notices it already has an up-to-date firmware file and doesn't need to compile a...

You need to enable (and configure) the Waterworks. It is disabled by default because I never made any useful config... The Waterworks was intended as an alternative to the Ex...

Which are the other modules you have installed? I suspect one of them interfering with the seed selection.