Henry Loenwind

Results 151 comments of Henry Loenwind

There is a vanilla gamerule for "keep inventory on death", which we need to check to avoid duping stuff. nucleus probably uses the same mechanism to preserve the inventory, but...

I tried to follow the program flow there, but just on github the code is a bit too fragmented. Could you please look up if both `net.minecraftforge.event.entity.player.PlayerDropsEvent` and `net.minecraftforge.event.entity.player.PlayerEvent.Clone` are...

There's an additional bug here: When the vanilla gamerule keepInventory is enabled, SpongeForge still fires the PlayerDropsEvent. That event should *not* be fired if the player doesn't actually drop stuff...

I think this should be labeled "type: forge incompatibility", not "type: mod incompatibility". Ender IO isn't doing anything special with the "damage to player" part.

Stuff like this? ![image](https://user-images.githubusercontent.com/1485873/38783936-2d1fb000-410a-11e8-8cf1-8a07e5de9454.png) ![image](https://user-images.githubusercontent.com/1485873/38783939-349198f8-410a-11e8-8d49-0a0098b43406.png) ![image](https://user-images.githubusercontent.com/1485873/38783945-4ac9fb06-410a-11e8-974a-2a7de40bee15.png)

Interesting. We're getting the same reports for Ender IO Item Conduits, so it may be something else...

Chunkloading comes from Forge, but I am not sure this issue is caused by chunbkloading. I think it may just be exposed by it because without it the chunks can...

This is how Forge's configuration works---the mod has to supply the comment when reading the value. RWTema opted to not supply a comment, so Forge will replace any comment with...

Yes, that catch itself is useful for when the file doesn't exist or cannot be opened. But if there's an error inside the file you will get a JsonParseException. Letting...