flixel
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Free, cross-platform 2D game engine powered by Haxe and OpenFL
I have no idea what use cases this has, and feel that it existing would cause unnecessary confusion. I think it should be removed.
Overload it where `pad(l,r,t,b)` adds to each side, `pad(x, y)` is equivalent to `pad(x, x, y, y)` and `pad(n)` is equivalent to `pad(n, n, n, n)`
While testing https://github.com/HaxeFlixel/flixel/pull/3449 I noticed blit targets have a weird offset on bounding boxes after the camera's zoom is changed.
Fixes https://github.com/HaxeFlixel/flixel/issues/2258 Adds a scrollRect to the game to ensure that game filters are the expected size. Also adds public `filteredContainer`, `inputContainer` and `cameraContainer` fields to `FlxGame` while deprecating the...
it's a commion occurance to see cryptic errors like the following: ``` Uncaught exception: Null access .type Called from flixel.FlxSprite.draw(flixel/FlxSprite.hx:806) Called from flixel.ui.FlxTypedButton_flixel_text_FlxText.draw(flixel/ui/FlxButton.hx:369) Called from flixel.group.FlxTypedGroup.draw(flixel/group/FlxGroup.hx:180) Called from flixel.FlxState.draw(flixel/FlxState.hx:109) Called...
For a while, HaxeFlixel has had remnants in it's rendering code of different approaches to rendering, deprecated openfl behaviour or features, among other things. This PR is meant as a...
Adding a method to have a certain amount of times a FlxSound can loop before cleaning up
FlxGraphicSource from my understanding serves the same purpose as FlxGraphicAsset, so I merged FlxGraphicSource's resolveBitmapData function and BitmapData class support into FlxGraphicAsset, deprecated it, and updated any usage of it...
Code climate is no more, it has ceased to be. > The Code Climate API will be disabled on July 18th, 2025. > > Any attempts to upload coverage to...
Why have a `destroy` when `removeAll` should clear all references and allow garbage collection, while still allowing the signal to be used in the future. Tasks: - Deprecate destroy -...