Harvey
Harvey
We are using a Unity camera without Syphon, and the GUI.DrawTexture method renders on top of this camera in the Game window even with different camera depth settings.
There's a noticeable spike in performance at regular intervals of about every 15 frames for me. I'm testing using the sender scene included in the demo. Here's a snapshot of...
Unity5
Hi, This works really well, thanks. As the Unity 5 editor is 64bit, could you rebuild your openCV dlls as 64. Thanks
Hi. I'm, testing under OSX 10.10.1 using the consolePrintDualShock4.js example. I've got a DS4 controller connected via bluetooth, All the buttons and analog values are logging however I can't see...
Hi, It would be great if you could add support for the Top/Bottom cameras to make up a full equirectangular output. Thanks, Harvey
Hi, This looks promising! Does this allow a room set up to be done with a headset plugged in? i.e can the calibration be done without ever need to plug...