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Reupload & revamp of FEMP with fresh bugfixes... usually. Check "releases" for download.

Results 41 FEMultiPlayer-V2 issues
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Give them the ability to steal weaponry. ~~Just this alone gives Assassins a major niche. We haven't yet thought of a way someone could abuse this... but there's probably a...

enhancement

Make maps with Doors and Chests that have valuable items that only Assassins can open.

feature request

Issue type: `problem` #### Description: FEMP thrashes CPU with over 50% utilization, this shouldn't be for a turn-based game with 16-bit (_possibly 32-bit_) 2d graphics. Code needs to run more...

critical bug

Issue type: `feature request` #### Description: I recall reading a tutorial on the subreddit somewhere that there is a map editing interface within FEMP, but it requires having an entire...

feature request

Issue type: `feature request` #### Description: Is it possible to have FEMP load music and FEMP Server load additional maps without the need to embed them in the .jar file?...

feature request

Issue type: `problem` #### Description: During a Draft Pick game between Pwntagonist (_host_) and Krabble Krauser, their game experienced a softlock after both players finished drafting and outfitting their teams....

critical bug

Issue type: `feature request` #### Description: As per [this thread](https://www.reddit.com/r/FEMP/comments/4ues4j/player_feedback/d5vv1o7), /u/FerrorusLupus AKA "h4" and I are in agreement that the Unit Information Window, found at bottom center of the screen,...

enhancement

Issue type: `feature request` #### Description: FE7, among a few others, have maps that make use of cracked walls and snags. Allowing for maps to start very defense oriented until...

feature request

Issue type: `feature request` #### Description: Rather than add yet another modifier, since growths and balance have been discussed and debated time and again. I propose that for those who...

feature request